DEVIL-SYSTEMCOLONY SYSTEMS / 2026
Ripley faces a Xenomorph in a colony corridor

LV-426 / COLONY UPLINK

ALIENS

HADLEY’S HOPE

The colony has gone silent.

Eight levels beneath the atmosphere processor. One pulse rifle. The Queen is waiting.

AMSTRAD CPC 6128 / 128 KB / Z80

01 / MISSION BRIEFING

Go deeper.
Stay alive.

You are Ellen Ripley. Search the abandoned colony, find ammunition and medipacks, and reach the cargo elevator on each floor. Fight through the hive. On level eight, face the Alien Queen.

08LEVELSM41APULSE RIFLE128KB RAM

02 / VISUAL CONTACT

From steel corridors
to the hive.

Operations block gameplay
01 / OPERATIONS BLOCK
Hive outskirts gameplay
05 / HIVE OUTSKIRTS
Queen chamber gameplay
08 / QUEEN’S CHAMBER

Game scenes rendered by the original Z80 engine.

03 / SUPPLY DROP

Take it with you.

UPDATE 1.1

Faster rendering. The game, complete source and JAMSI now use version 1.1.

What changed

01 / GAME + MANUAL

ALIENS — Hadley’s Hope

The complete game disk, English manual and quick start. Requires a CPC with 128 KB RAM.

DSK image only
DOWNLOAD GAME ↓

02 / COMPLETE SOURCE

Inside the colony systems.

Z80 source, eight levels, graphics, generators, build scripts and RASM tools with sources and licenses. Windows, Linux and macOS build instructions included.

DOWNLOAD PROJECT ↓

03 / FIELD MANUAL

Know what you’re facing.

Story, controls, enemies, items, levels and technical details. Full manual in English.

DOWNLOAD MANUAL ↓

04 / SYSTEM CHECK

Bring the system online.

Mount the disk in a CPC 6128 emulator or use compatible disk hardware, then start the BASIC loader:

RUN"ALIENS"

Use the BASIC loader so all engine banks are loaded.

Build the source with build.bat on Windows or sh build.sh on Linux/macOS. Other architectures need a native RASM build; see the project README.

CONTROLS

↑ ↓ ← → / WASD
Move / turn
Q / E
Strafe
CTRL / FIRE 1
Fire pulse rifle
SPACE / F / ENTER
Doors, secrets & elevators
M
Automap / pause
1 / 2 / 3
View size at title
P / ESC
Password / return to title